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BRB has since developed a suite of development tools, name “ Tapestry” for rapid production, development and release of scalable game titles. In 2014 Bob and the BRB team provided development support to Niantic Labs on various titles. In 2009 he founded Big Red Button with CTO Jeff Lander with the mission to develop innovative character based titles for traditional and emergent platforms, such as AR, VR and Geo-location. As Naughty Dog’s first employee, Art and Animation Director, he led visual development of the groundbreaking Crash Bandicoot series for PlayStation 1, helped grow and led ND’s art & animation team during the development Jak & Daxter series for PS2, then helped ND pivot toward its present form by co-art directing Uncharted: Drake’s Fortune for PS3. Bob has been an innovative and entrepreneurial award winning game developer since 1993.
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